Mythical creatures constructed from pixels inhabit fantastical worlds, flight simulators give us a chance to soar like birds, and media facades cover entire buildings. Animated images such as these permeate our visual culture and we take them and the way they shape our everyday lives so much for granted that we scarcely notice them, at least consciously. Hyper-realistic images blur the boundaries between reality and fiction. Interactive creations such as video games and immersive installations offer equally astounding experiences. Animation also gives form to philosophical ideas and formats without a clear shape, such as data and information, and renders nanometer-scale events visible. This publication presents seminal works and looks at how they came into being, offering glimpses into the multifaceted world of animation in the digital era.
Essays by Suzanne Buchan, Anna Emmerling and Andres Janser.
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